You'll wish these girls were real! Overall, there were more instances of sexist portrayals in terms of appearance depictions, gender norms, and relationships (426) than characters in the sample (n = 398). Sexism in video gaming is prejudiced behavior or discrimination based on sex or gender as experienced by people who play and create video games, primarily women While strength cues in female video game characters signal capability, they don’t counteract the negative impact of sexualization Surprisingly, female players often chose highly sexualized characters to play, despite generally disliking them.
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